Link (
divine_beast) wrote2012-06-05 02:41 pm
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Entry tags:
Application
Player Name: Tetra
Player E-Mail: tetradecimal [at] pandemona [dot] net
Player Plurk/AIM/DW (optional): Plurk: http://www.plurk.com/Tetradecimal, AIM/MSN: Tetravolte
Invited By (new players only): N/A
Character Name: Link
Character Canon: The Legend of Zelda: Twilight Princess
Character Journal:
divine_beast
Canon Point Character is Taken From: Post-game
Importing Game CR (Y/N and Which Game): No
If OC, a brief summary of their history and personality: N/A
If fan-made AU, what has changed in your character's history? What changes has the AU made to your character's personality? These changes, both to the canon and to the character's personality, must be significant enough to qualify as needing an AU. N/A
Character Special Abilities (can be a link to Wiki):
Physical: Link is highly athletic and in peak physical condition; in addition to horseriding, goatherding, and swimming, he's spent the last while traipsing all over Hyrule climbing mountains, wrestling with Gorons, snowboarding down icy slopes, fighting dragons, etc. However, he's no stronger, faster, or hardier than any young Hylian would be at peak physical condition. He can't knock over buildings, hurl boulders, or anything like that -- no superpowers, just a lot of hard work.
Mental: Link is fairly intelligent, at least when it comes to picking up new sword techniques, learning how to wrangle animals, and solving dungeon puzzles (for example, his spatial skills are probably great, what with being able to navigate around Lakebed Temple's rotating staircases and jetset around the City in the Sky with some well-timed hookshot aiming). However, there's no real canon evidence that he's book-smart, just clever and adaptive.
Emotional: Link is enormously resilient and resourceful in the face of adversity. When the curtain of Twilight descends over Hyrule and shadow creatures begin terrorizing its people, for instance, Link doesn't just sit around and wait for someone else to fix things or cower in a corner. He struggles his way out of captivity, sneaks his way around the village to secure himself a sword and shield, and takes the shadowy beasts head on -- even at the beginning of the game, when he's not sure he'll be able to regain human form after being magically transformed into a wolf. He never balks at his quest, even when the tasks he's given -- sneak into Death Mountain, fix the water level in Lake Hylia, defeat a rampaging dragon, repair an ancient magical mirror -- seem difficult or downright impossible. There's a reason Link is the "hero chosen by the gods", and it's the incredible amounts of mental fortitude and courage he possesses.
Items/Pets Characters Will Arrive With:
Epona: A large, reddish-brown mare with a white mane and tail.
Hero's Clothes: A set of green clothes.
Zora Armor: A set of flippers, chain mail, and breathing apparatus that allows Link to breathe underwater. While wearing the Zora Armor, Link is vulnerable to fire and ice spells.
Master Sword: An ancient sword with the power to repel evil. Touching the Master Sword dispels the curse that traps Link as a wolf. It is even capable of absorbing and storing magical power and batting spells back towards an attacker.
Hylian Shield: A sturdy metal shield.
Gale Boomerang: A boomerang imbued with a fairy spirit. When the Gale Boomerang is thrown, it creates a gust of wind that follows the boomerang wherever it goes and can be used to move pinwheels, blow away enemies, etc.
Iron Boots: Boots with iron soles. Link can walk in them with effort.
Hero's Bow: A bow, with arrows.
Clawshot (2): A clawshot consists of a handle attached to a chain and spring-loaded hook. Link fires the hook into a convenient tree or target, then uses the clawshot to retract the chain, pulling him rapidly toward whatever he hooked. He has two of these.
Horse Call: A whistle made of grass, used to call Epona.
Bombs: Explosive bombs with a fuse attached. If Link is feeling lucky, he can attach one to an arrow and create a BOMB ARROW. Bomb arrows are like regular arrows except they explode when they hit something.
Water Bombs: Like normal bombs, but they work underwater.
Hawkeye: Essentially a pair of binoculars. Used as a sniper scope for the Hero's Bow.
Slingshot: A slingshot.
Spinner: A giant top that Link can ride on, although he can only ride on it for about ten feet or so at a time until it slows to a stop. The one exception is when it's attached to a compatible rail, in which case Link can use it as an impromptu riding platform and whiz along to wherever the rail ends. Its edges can be used as a weapon, but this is really only feasible when Link already has momentum from riding along a convenient rail. Also, it can be used as an impromptu tool; if the spinner's bottom part fits in a similarly-shaped gap in a series of gears, Link can use the spinner to turn the gears (with some physical effort).
Ball and Chain: A heavy weapon consisting of... a ball and chain. The ball component is heavy enough that Link visibly staggers while lugging it around. However, it can be used to smash things that otherwise might be hard to destroy, like ice or heavy armor.
Dominion Rod: A rod constructed using highly advanced technology, which allows Link to animate statues and force them to mirror his own movements. But JOKE'S ON HIM, it's essentially useless on any statue that wasn't specially constructed by the Oocca.
Fishing Rod: A fishing rod.
Bottles: Four (4) glass bottles. Two are filled with lantern oil. One has a fairy in it. The other one has some milk, which is good for you drink it.
Lantern: A lantern that uses oil to light up an area. Its flame can be used to start a fire.
Player E-Mail: tetradecimal [at] pandemona [dot] net
Player Plurk/AIM/DW (optional): Plurk: http://www.plurk.com/Tetradecimal, AIM/MSN: Tetravolte
Invited By (new players only): N/A
Character Name: Link
Character Canon: The Legend of Zelda: Twilight Princess
Character Journal:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Canon Point Character is Taken From: Post-game
Importing Game CR (Y/N and Which Game): No
If OC, a brief summary of their history and personality: N/A
If fan-made AU, what has changed in your character's history? What changes has the AU made to your character's personality? These changes, both to the canon and to the character's personality, must be significant enough to qualify as needing an AU. N/A
Character Special Abilities (can be a link to Wiki):
Physical: Link is highly athletic and in peak physical condition; in addition to horseriding, goatherding, and swimming, he's spent the last while traipsing all over Hyrule climbing mountains, wrestling with Gorons, snowboarding down icy slopes, fighting dragons, etc. However, he's no stronger, faster, or hardier than any young Hylian would be at peak physical condition. He can't knock over buildings, hurl boulders, or anything like that -- no superpowers, just a lot of hard work.
Mental: Link is fairly intelligent, at least when it comes to picking up new sword techniques, learning how to wrangle animals, and solving dungeon puzzles (for example, his spatial skills are probably great, what with being able to navigate around Lakebed Temple's rotating staircases and jetset around the City in the Sky with some well-timed hookshot aiming). However, there's no real canon evidence that he's book-smart, just clever and adaptive.
Emotional: Link is enormously resilient and resourceful in the face of adversity. When the curtain of Twilight descends over Hyrule and shadow creatures begin terrorizing its people, for instance, Link doesn't just sit around and wait for someone else to fix things or cower in a corner. He struggles his way out of captivity, sneaks his way around the village to secure himself a sword and shield, and takes the shadowy beasts head on -- even at the beginning of the game, when he's not sure he'll be able to regain human form after being magically transformed into a wolf. He never balks at his quest, even when the tasks he's given -- sneak into Death Mountain, fix the water level in Lake Hylia, defeat a rampaging dragon, repair an ancient magical mirror -- seem difficult or downright impossible. There's a reason Link is the "hero chosen by the gods", and it's the incredible amounts of mental fortitude and courage he possesses.
Items/Pets Characters Will Arrive With:
Epona: A large, reddish-brown mare with a white mane and tail.
Hero's Clothes: A set of green clothes.
Zora Armor: A set of flippers, chain mail, and breathing apparatus that allows Link to breathe underwater. While wearing the Zora Armor, Link is vulnerable to fire and ice spells.
Master Sword: An ancient sword with the power to repel evil. Touching the Master Sword dispels the curse that traps Link as a wolf. It is even capable of absorbing and storing magical power and batting spells back towards an attacker.
Hylian Shield: A sturdy metal shield.
Gale Boomerang: A boomerang imbued with a fairy spirit. When the Gale Boomerang is thrown, it creates a gust of wind that follows the boomerang wherever it goes and can be used to move pinwheels, blow away enemies, etc.
Iron Boots: Boots with iron soles. Link can walk in them with effort.
Hero's Bow: A bow, with arrows.
Clawshot (2): A clawshot consists of a handle attached to a chain and spring-loaded hook. Link fires the hook into a convenient tree or target, then uses the clawshot to retract the chain, pulling him rapidly toward whatever he hooked. He has two of these.
Horse Call: A whistle made of grass, used to call Epona.
Bombs: Explosive bombs with a fuse attached. If Link is feeling lucky, he can attach one to an arrow and create a BOMB ARROW. Bomb arrows are like regular arrows except they explode when they hit something.
Water Bombs: Like normal bombs, but they work underwater.
Hawkeye: Essentially a pair of binoculars. Used as a sniper scope for the Hero's Bow.
Slingshot: A slingshot.
Spinner: A giant top that Link can ride on, although he can only ride on it for about ten feet or so at a time until it slows to a stop. The one exception is when it's attached to a compatible rail, in which case Link can use it as an impromptu riding platform and whiz along to wherever the rail ends. Its edges can be used as a weapon, but this is really only feasible when Link already has momentum from riding along a convenient rail. Also, it can be used as an impromptu tool; if the spinner's bottom part fits in a similarly-shaped gap in a series of gears, Link can use the spinner to turn the gears (with some physical effort).
Ball and Chain: A heavy weapon consisting of... a ball and chain. The ball component is heavy enough that Link visibly staggers while lugging it around. However, it can be used to smash things that otherwise might be hard to destroy, like ice or heavy armor.
Dominion Rod: A rod constructed using highly advanced technology, which allows Link to animate statues and force them to mirror his own movements. But JOKE'S ON HIM, it's essentially useless on any statue that wasn't specially constructed by the Oocca.
Fishing Rod: A fishing rod.
Bottles: Four (4) glass bottles. Two are filled with lantern oil. One has a fairy in it. The other one has some milk, which is good for you drink it.
Lantern: A lantern that uses oil to light up an area. Its flame can be used to start a fire.